167-0503/01 – Communication Skills in Virtual Environment (KDvVP)
Gurantor department | Innovative Education Institute | Credits | 4 |
Subject guarantor | RNDr. Danuše Bauerová, Ph.D. | Subject version guarantor | RNDr. Danuše Bauerová, Ph.D. |
Study level | undergraduate or graduate | Requirement | Choice-compulsory |
Year | 2 | Semester | summer |
| | Study language | English |
Year of introduction | 2009/2010 | Year of cancellation | 2013/2014 |
Intended for the faculties | EKF | Intended for study types | Follow-up Master, Bachelor |
Subject aims expressed by acquired skills and competences
How have we learned about Web 2.0 tools that can be used to support lifelong and life wide learning and communication?
This is a general education course designed to introduce students to principles of
- positive digital identity development and
- effective communication in virtual environment with a specific focus on group problem solving.
Didactic Goals (teaching effects and competences):
What is Web 2.0? What are the characteristics of Web 2.0 tools that facilitate interactive communication? How can we use blog tools as Journals to document communication over time? How do we use RSS feeds to keep track of changes in web pages? How do we use Wiki, GoogleDocs, GoogleSites, Google+, Twitter, Picasa, YouTube etc. to cooperate in problem solving effectively? How do Web 2.0 tools support informal and social communication? How can we use Web 2.0 tools to create virtual Personal Learning Portfolio? How can we set up an online Personal Credit Portfolio and Team or Course Credit Portfolio for our digital life?
Students are creating their own Personal Learning Network and Personal Credit Portfolio as well by open web applications usage. Course is designed at net structure. Public personal presentations on virtual environment are evaluated for content, organization, and design of Personal Portfolios while group work is evaluated for process effectiveness and outcomes.
- Philosophy of information and knowledge openness and sharing. New paradigm of communication.
- Technology web 2.0.
- Specification of the new methods and forms of communication. Systematization and classification of communicative tools in the virtual environment by media usage view, taking into account time or classification according to the technologies.
- Theoretical and practical acquirement of the virtual communication with open web applications.
- Virtual Personal Learning Environment, Team Learning Environment and Course Learning Environment creation.
- Virtual Personal Credit Portfolio and Course Credit Portfolio creation.
Teaching methods
Lectures
Seminars
Individual consultations
Tutorials
Project work
Other activities
Summary
Actual annotation on http://portfoliobauda20.blogspot.com/p/study-subjects-garanted-by-bauda20.html. This is a general education course designed to introduce students to principles of effective communication with a specific focus on group problem solving. Class meetings involve considerable attention to group dynamics, teamwork, and effective communication within groups. Through in-class activities, peer critiques, and analysis of both process and product, this course is designed to allow students to actively work in groups and engage in self-analysis of their own group processes. This course enables students to work more effectively in groups, develop teams, and make effective group and individual presentations. Public presentations are evaluated for content, organization, and presentation while group work is evaluated for process effectiveness and outcomes.
Compulsory literature:
* Actuall papers available on the Internet
* Brown, A. & Davis, N. (2004). Introduction. In A. Brown & N. Davis (Eds.), Digital Technology Communities and Education (pp.1-12). London: RoutledgeFarmer.
* Collis, B., & Moonen, J. (2001, second printing, 2002). Flexible learning in a digital world: Experiences and expectations. London: Kogan Page. ISBN Hardback: 07494 33728, Softback 07494 3371X.
Recommended literature:
* Bauerova, D. and Sein-Echaluce, M.L. (2007): Open dialog as a tool for university education, In: ITI 2007, Proceedings of the 29th International Conference on Information Technology Interfaces, Cavtat, Croatia, June 25-28, 2007, IEEE Catalog Numer 07EX1589,
ISBN 978-953-7138-09-7. ISSN 1330-1012, University of Zagreb. 33-38/792.
* Bauerová, D., Sein-Echaluce, M. L. (2008) Are We Ready for the "Paradigm 2.0" in Education. Association for the Advancement of Computing in Education, Chesapeake, USA. ED-MEDIA 2008, World Conference on Educational Multimedia, Hypermedia & Telecommunications, [Cit. 2008-07-01]. Downoaded from http://www.editlib.org/index.cfm?fuseaction=Reader.ViewAbstract&paper_id=28945. ISSN 1-880094-65-7. Pp. 4025-4031.
* Downes, Stephen, 2005. E-learning 2.0. (2006). In: eLearn Magazine. [Cit. 2006-04-20]. Http://www.elearnmag.org/subpage.cfm?section=articles&article=29-1. National Research Council of Canada
* Jackson Norman. (2004): Exploring the Concept of Metalearning, Paper from seminar on MetaLearning, Middlesex University, Downloaded from www.iclml.com, University of Surrey and UK Learning and Teaching Support Network Generic Centre [Cit. 2007-05-20].
* National Academy Press. (2000), How People Learn- Brain, Mind, Experience and School, (Expanded Edition), Washington DC.
* O´ Reilly, T. What is Web 2.0. (2006): Design Patterns and Business Models for the Next Generation of Software. [Cit. 2006-11-09]. Downloaded from http://www.oreillynet.com/pub/a/oreilly/tim/news/2005/09/30/what-is-web-20.html.
* Schaffert, Sandra, Hilzensauer. (2008) Wolf. On the way towards Personal learning Environments: Seven crucial aspects. ELearning Papers, Nº 9, July 2008. [cit. 2008-05-14]. Downloaded from http://www.elearningpapers.eu, ISSN 1887-1542.
* Sclater, N. (2008) Web2.0, Personal Learning Environments, and the Future of Learning Management Systems. Research Bulletin, Iss. 13. Boulder, CO: EDUCAUSE Centeer for Applied Research. Downoaded from http://www.educause.edu/ecar. [Cit. 2008-09-25]
* Siemens G. (2006), Knowing Knowledge. Retrieved 10 January 2007 [online]. [cit. 2007-12-14]. Downloaded from http://knowingknowledge.com/.
* Wikipedia. (2008). History of personal learning environments. [Cit. 2008-06-25]. Downloaded from http://en.wikipedia.org/wiki/History_of_personal_learning_environments.
Way of continuous check of knowledge in the course of semester
Teams semester thesis:
- Web space administrated and created by all team members by basic tools of chosen LMS, or other tools of Web2.0; space to creation, collection and presentation of team work outcomes.
- Creation of the objects specialized to content of the professional interest field as a basis to solve the chosen problem.
- Presentation of personal environment for self-learning, i.e. Personal Learning Environment.
- Mutual evaluation of outcomes including the presentations.
E-learning
Teacher´s environment:
- Learning Management System Moodle
- WikiMedia
Students are active creators on their individual or team web space, mainly on
- Learning Management System Moodle,
- WikiMedia,
but also on many other web spaces created with Web2.0 tools.
Other requirements
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Prerequisities
Subject has no prerequisities.
Co-requisities
Subject has no co-requisities.
Subject syllabus:
- Specification of the new methods and forms of communication. Systematization.
- Classification of communicative tools in the virtual environment by media usage view, taking into account time or classification according to the technologies. Active acquirement.
- Philosophy of information and knowledge sharing.
- Technology web 2.0.
- Practical acquirement of the virtual communication. Blog, Wiki, Web2.0, Calendar online, FaceBook, MySpace, Instant messaging, Del.icio.us, Flickr, Gmail, Audacity, Twitter, Google Docs, Google Search, WordPress, Google Reader, Firefox, WebStart, Documents sharing, Knowledge map, Visitors Book, Personal Learning Environment
- Teams semester thesis:
Conditions for subject completion
Occurrence in study plans
Occurrence in special blocks
Assessment of instruction
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