460-2048/02 – Automotive User Interfaces (URA)
Gurantor department | Department of Computer Science | Credits | 6 |
Subject guarantor | Ing. Tomáš Fabián, Ph.D. | Subject version guarantor | Ing. Tomáš Fabián, Ph.D. |
Study level | undergraduate or graduate | Requirement | Compulsory |
Year | 3 | Semester | summer |
| | Study language | English |
Year of introduction | 2017/2018 | Year of cancellation | 2020/2021 |
Intended for the faculties | FEI | Intended for study types | Bachelor |
Subject aims expressed by acquired skills and competences
The aim of this course is to describe the in-car user interface design in a manner that minimizes the amount of distraction while maintaining easy access to on-board systems and multimedia services. Students will gain orientation and basic knowledge in the field of interactive technologies connecting the interior of the car with the outside world.
After completing the course, students will be able to:
- Enumerate and characterize ways and means for the interaction of man and the car through the means of a graphical user interface.
- Find a sensible way of presenting information to the vehicle crew and suggest ways of its realization.
- Identify and assess potentially dangerous ways of notification of the driver while driving the vehicle.
- Define the necessary hardware and software resources for the implementation of the designed interface.
Teaching methods
Lectures
Tutorials
Project work
Summary
The course deals with human-computer interaction in the context of automobiles. The course focuses on the theoretical basis of design and technology for the implementation of graphical user interfaces inside the car. Developments in the field of embedded systems based on GPU platforms with high performance speeds up the development of traditional control, communication and introduces completely new elements in the digital cockpit of vehicles. These technologies are used by both the driver himself and other passengers and include all sorts of alarms, advanced driver assistance systems, navigation and audio-visual systems. An ongoing stream of stimuli generated by these appliances can impair the driver's main role, driving a vehicle. Proper design of communication interfaces can greatly assist in the effort to reduce the workload and contribute to road safety.
Compulsory literature:
Recommended literature:
Way of continuous check of knowledge in the course of semester
Hand in tasks completed during exercises. Completing written and oral exam.
E-learning
Other requirements
Basic knowledge of object-oriented programming and C++ language.
Prerequisities
Subject has no prerequisities.
Co-requisities
Subject has no co-requisities.
Subject syllabus:
Lectures:
Theory and Principles of the design of the interface between man and machine (HMI)
The types of computer systems inside a car
Digital cockpit - user interface (HCI), information and control systems
Text input and output during driving, usage scenarios
Interface for navigation (3D navigation, visualization of the vehicle's surroundings) and cooperative driving
Biometric sensors as components of the user interface of the automobile
3D graphics and augmented reality (head-up display)
Infotainment interfaces in the vehicle
Software tools for the design and implementation of graphical user interfaces for embedded devices
Embedded platforms with graphical output (eg. Nvidia Drive CX/PX, Tegra X1, Jetson TX1) and runtime environments
Projects:
The project is aimed at verifying the acquired knowledge and skills and is focused on the design and implementation of custom graphical user interface inside the car. The project includes the presentation of a chosen topic or a specific element of a given area (eg. an unusual widget) with a demonstration of its integration into the project.
Computer exercises:
In the exercises, students will have the possibility to verify the practical knowledge from the lectures through the implementation of user interface, both in a simulated environment and real embedded devices.
Conditions for subject completion
Occurrence in study plans
Occurrence in special blocks
Assessment of instruction
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